"Get ready to step into the ultimate arcade showdown with
‘Breadocalypse: Uprising’! it’s the far-out, action-packed game
that’s sweeping the nation!"
alr to be honest i got bored of regular Breadocalypse theres SO MUCH
STUFF IN THERE I CANT UNDERSTAND
THERES 4000 BLOCKS IN THERE
so i decided to make a lighter simpler version which fits the '80s
or '90s style and now its just 900 blocks (almost 25% of the regular
game!)
This project was actually started because of a dream! Guess that's
the source of inspiration ever!
1. Requirements
A computer with at least 600MB (free) of memory
Good internet
Any web browser (or .html viewer)
Javascript (you have it)
A physical presence
A keyboard
unless you got a controller and a script that simulates pressing
keys on your keyboard
2. Controls
Any QWERTY keyboard format is recommended. You cannot change the
keybinds, as i have not implemented so.
Move
Jump
Aim
do not use this
Shoot Gun
3. How To Play
1. Object of the game
Every wave spawns a horde of
, chasing
at
like crazy.
Move
with
to avoid
the
and
use the
patented GUN to damage
the
.
Wipe out all
to
complete the wave and proceed to the next. The goal is to survive as
long as possible before you lose all HP.
2.
and
Behaviour
is the
main antagonist of the game. They only attack by bouncing around and
tackling the player. Although, it is GUARANTEED that the bread jumps
higher when
is
higher than
(or
when they feel like it).
During waves, there is a
chance for special kinds
of bread to spawn. These have special abilities, which makes them more
valuable to kill.
Image
Ability
Spawn Chance
Score
Jumping, Moving and Tackling.
55%
10
Damage taken is halved.
11%
15
Heals by 1 HP when tackling.
11%
20
50% chance to dodge player attacks.
11%
15
Tackling is twice as effective.
11%
20
You will also see ! and
!! signs in the top of the stage.The chance for !! increases depending
on your wave.
These guaranteed to spawn
,
depending on how many ! are on the alert.
These alerts have a long cooldown, but is
decreased every wave. These mobs do not count on the wave, meaning that the wave will
complete even if there is still
present
on the screen.
3. SUPERPOWERS!?
Every 10 kills, a
spawns. Collecting it grants one of 5 powers, picked at random, lasting 30
seconds:
Image
Ability
Dealing serious damage, making loaves easy to kill. Except for the tank one, which requires two shots
instead.
REGENERATE YEAHHHHH for 2 HP/s Timer is still active even when at max HP.
Halves taken damage.
Double points! At the time of writing this, i thought of making the timer
count down when you kill. I think i know
why it won't work...
Double speed! Here's a secret, 50% chance to dodge while moving.
4. Legal stuff
With a game comes legal stuff. LOTS of legal stuff. The legal stuff is boring, but we gotta have the legal stuff
in order to protect the legal game from the illegal. So heres the legal stuff
how many times did i say "legal stuff":
This game (AND THE WEBSITE) is licensed with MIT. That means the legal stuff allows you to use, modify, and distribute this game
as long as you keep the legal stuff intact and include the same MIT license with your legal stuff.
You can’t use this game’s legal stuff for anything illegal, and you gotta respect all the other legal stuff that
comes with it.
The legal stuff also says you can’t hold us liable if the legal stuff doesn’t work out as expected.
The images and sounds are provided by jsfxr, Suno, BeepBox Pixilart, Libresprite and PenguinMod.
They probably have their legal stuff too, but by default, theyre all in the MIT license as i made them (unless
aprovider uses another license instead, then its not MIT).